Blog
Technical writing on HCI, AI, SwiftUI, Metal, human-AI interfaces, and building.
Topics
HCI · AI · SwiftUI · Metal shaders · Human-AI interfaces · iOS development · Building
The Real AI War Is One Layer Above the Model
The model layer is becoming infrastructure. The value is migrating to the deployment layer — who can make these models work in the real world.
Ripple Effect with SwiftUI and Metal Shaders (+ a custom water scene)
I adopted Apple's iOS 18 ripple effect to work on iOS 17, with a bonus Shower scene using the Ripple effect.